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- What are the payment options?We accept both PayPal and Debit/Credit payments which can be made using Visa, Mastercard, American Express, Discover, JCB, Diners Club, China UnionPay, and other debit cards. Depending in your device you can make a payment with ApplePay or GooglePay.
If you prefer paying via bank transfer, contact us by email at academy@artheroes.co to request an invoice. - Can I get an invoice for my employer?Definitely. As soon as you make a payment an official invoice with your name on it will be emailed to you. If you prefer an invoice under your employer name, get in touch by email at academy@artheroes.co and we'll get it done.
- Is this tax-deductible?Yes, definitely. As an educational expense, this program is tax-deductible in most countries. If you need anything specific on your invoice, let your program coordinator know and we'll help you with the paperwork.
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Make your characters game-ready$197
Make your character game-ready with a series of workshops on UVs and Retopology, run by Hugo Sena.
6h+ of process recordings, no timelapses
A full workflow on how to take your ZBrush character from retopology to UVs and texturing
1-click access to your program support team
12 months access to all materials
Program certificate
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Plus our awesome bonuses:
- 1 months of access to Feedback Hub, a community where you can attend unlimited live training sessions + get personalized feedback on your 3D art projects ($97 value)
- Software discounts of 15-50% on professional tools, from Marmoset to Texturing XYZ ($1000 value)
- Total payment
- 1xMake your characters game-ready$197-+
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I loved the length of the videos, it covered enough for me and then let me go off and figure stuff out for myself. The character I had was not the same as in the videos and there was a lot of room to go my own way. For me that was good as I had done enough step by step courses and some things don't stick that way. But using what I was taught in the videos on my own character brought up new challenges and locked a few things into place.
First of all, it was fun, and I learned a lot during this course. I improved my sculpting skills, and the biggest part were the actual Q&A sessions, where I got feedback directly on my model.